Tuesday, April 12, 2011

Intro screen: My Games Name Is Community Schools(:

Team Introduction: This game  was created by Dominique

Audience: Who are you designing your game for, and why?
I designed this game to people who want to save schools.
What are the rules and how do you win? What is the goal of the game?
The goal of the game is to save as many schools as you can in 3 mins

Learning Goal: What will the player learn by playing this game?
If you try hard enough you can you want you want..

Fun Factor: What makes your game fun for the player?
You can run and be able to save a school...

Smart Factor: What does your game teach? What can someone learn by playing it?
if you want to save some thing you want it might just happen

Style Factor: What kind of graphic/animation style will you use? What kind of sounds?
In my game has people that walk....
Originality Factor: What makes your game special and unique? Why will it sell?
my game is different from other peoples game

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