Wednesday, November 16, 2011
Friday, November 11, 2011
Friday, November 4, 2011
- WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
- WHAT will your game teach the player about your topic? (Be specific!)
WHERE does your game happen?
this game happens in places were there is water but its hot.
- HOW does your game world teach the player about your topic?
- WHY is a game a better way of understanding your topic than a quiz?